How has the win rate of heroes changed in patch 7.32?
Patch 7.32 is being actively discussed in the community, the opinion of the players is divided, some are happy with the new patch, and some are sad that their main heroes were cut. There are really a lot of changes, which is why we suggest you get acquainted with the heroes whose win rate has risen, as well as take a look at those who are the worst in this parameter. Consider the 10 best and worst characters.
Безкоштовні дорогоцінні камені, а також щоденні, щотижневі та щомісячні бонуси!
Heroes whose win rate has improved with the release of update 7.32
tinker
Winrate in patch 7.31 | 47.61% |
Winrate in patch 7.32 | 51.13% |
Difference | +3.52% |
One of the favorite heroes of boosters and smurfers has significantly improved, his abilities now require less mana to use. The hero has definitely become stronger, but he has not been used on the pro stage and will not be used.
Clinkz
Winrate in patch 7.31 | 51.18% |
Winrate in patch 7.32 | 54.19% |
Difference | +3.01% |
The situation with Clinkz is very interesting. Not that he was somehow apale, only slightly improved the first skill at the first levels. The items that are most often bought for him also did not change much. Most likely, he became stronger due to the weakening of other heroes, there are no other explanations.
Phantom Assassin
Winrate in patch 7.31 | 48.83% |
Winrate in patch 7.32 | 51.14% |
Difference | +2.31% |
Mortred is back in the ranks. Beloved and hated at the same time, Phantom Assasin has been greatly improved by Phantom Strike (second ability) and talents at levels 15 and 20. Now PA has a built-in lifesteal from the second spell, so her win rate, which has exceeded 50%, is quite justified. The chance to see her on the pro scene has increased.
Slark
Winrate in patch 7.31 | 48.29% |
Winrate in patch 7.32 | 51.35% |
Difference | +3.06% |
Ambiguous changes Slark still affected it for the better. And while his win rate has indeed gotten better, the hero still remains demanding in terms of macro understanding. I doubt that the changes he received will help him break into the pro scene, the specificity of this hero is not very suitable for playing there.
Legion Commander
Winrate in patch 7.31 | 50.19% |
Winrate in patch 7.32 | 53.00% |
Difference | +2.81% |
Everything is logical here. The ult range increase and the level 10 talent for +8 duel damage paid off. Legion Commander may well take root in the public in the near future, unlike tournament dota.
Ember Spirit
Winrate in patch 7.31 | 44.80% |
Winrate in patch 7.32 | 46.24% |
Difference | +3.52% |
Definitely Ember Spirit got some good improvements, but his win rate still leaves much to be desired. Nevertheless, even in patch 7.31 he was not the rarest guest on the pro scene, in 7.32 he will definitely not be less.
Undying
Winrate in patch 7.31 | 52.98% |
Winrate in patch 7.32 | 53.92% |
Difference | +0.94% |
Zombie has gained some winrate in the current patch, but 53.92% is not the limit. If the players play correctly on it, then we will see all 55%.
Omniknight
Winrate in patch 7.31 | 53.29% |
Winrate in patch 7.32 | 54.56% |
Difference | +1.27% |
Anti Mage
Winrate in patch 7.31 | 48.08% |
Winrate in patch 7.32 | 49.52% |
Difference | +1.44% |
Ancient Apparition
Winrate in patch 7.31 | 50.97% |
Winrate in patch 7.32 | 52.41% |
Difference | +1.44% |
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